Vrml2OGL converts a VRML V1.0 file to OpenGL C source code and stores it
in the following two output files:
1) an OpenGL file holding the object drawing code contained in a C-callable function 2) a header file containing the function prototype for the object drawing function contained in the OpenGL C file, a few #define statements and extern variable definitions
Our Review: By the author's own admission, this program has limitations even in terms of its specific area of application. It claims to do what it sets out to do, with few problems in terms of execution but more in terms of interpretability.
Unable to review without application tools.